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The goal in Tribute is for your team to take control of Offerings dispersed on the map. Shortly after a game begins, offerings will begin to spawn across the battlefield. Players must pick them up and carry them to their base and secure them inside one of their 3 Shrines. Every Shrine gives a different Blessing to the team once an offering has successfully been claimed:

  • Vindicator Blessing: Gives your whole team an attack buff, as well as a speed boost when carrying an Offering and faster interaction when stealing an Offering.
  • Guardian Blessing: Gives your whole team a small regenerating shield, as well as slowing enemy interaction when they try to steal your team’s Offering.
  • Oracle Blessing: Increases the awareness of your whole team by showing the location of an Offering carrier and the whole enemy team through the radar as well as in-world.

Players are able to steal Offerings from the enemy team’s shrines at any moment. Hitting an opponent that is carrying an Offering will make him drop it.

A team can win the match by controlling all 3 Offerings or by having more than the enemy team when the timer runs out.